Click here for the full Pixel Land type specimen.
Or, keep reading the project page for documentation on my research and process.
Advisor: Kelsey Elder
I started this project by creating code scripts that use mathematical functions to draw a set of ovals, each with a gradually changing radius and centerpoint values. The drawings investigate how repeated layering of a flat, slightly adjusted shape can result in three – dimensional patterns.
To further explore creating three-dimensional patterns, I animated the above drawings.
02 Letter Construction
In this phase, I explored various forms and animation methods using primitive geometries like squares, circles, and hexagons, making slight adjustments to their shapes. I referenced the work of geometry-minded thinkers like the architect Buckminster Fuller and mathematician Anthony Pugh.
The examples below show how the characters behave as individuals, in the context of patterns, and as small parts of a larger whole.